Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
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Unakin Website

About Unakin

Unakin aims to transform the gaming landscape with Sawyer, the first autonomous AI game developer. Designed for game developers, Sawyer facilitates effortless task completion, allowing teams to optimize performance and mechanics. With exceptional reasoning and tool use, Sawyer simplifies coding projects, enhancing productivity and innovation for gaming studios.

Unakin offers a tiered pricing model for Sawyer, the AI game developer. Users can join the private beta for exclusive features, with the potential for discounted rates upon wider release. Upgrading allows access to advanced tools, enhancing efficiency in game development and supporting users in optimizing their games.

Unakin features an intuitive interface designed for ease of use, making it accessible to developers at all levels. Its layout is user-friendly, providing seamless navigation through Sawyer's functionalities. The design focuses on enhancing the user experience while optimizing coding and optimization tasks in game development.

How Unakin works

To interact with Unakin, users begin by connecting Sawyer to their game project and codebase. Sawyer builds a comprehensive knowledge graph to understand the context, then creates an interactive plan of action based on user requests. From there, it autonomously analyzes and tests code, ensuring optimal performance, making game development effortless.

Key Features for Unakin

Autonomous Game Optimization

Unakin’s Sawyer offers autonomous game optimization, allowing developers to enhance performance effortlessly. By analyzing code and utilizing advanced AI models, Sawyer identifies issues and implements targeted improvements. This unique feature streamlines game development, enabling teams to focus on creativity while achieving high-quality results rapidly.

End-to-End Planning

Sawyer excels in end-to-end planning, generating interactive task plans based on project needs. At Unakin, this feature helps users visualize the entire coding process, ensuring clarity in development tasks. Sawyer’s ability to plan meticulously greatly enhances productivity, making game development more efficient and organized.

Contextual Code Understanding

Unakin's Sawyer features contextual code understanding, enabling it to grasp the intricacies of users' game projects. By building a knowledge graph, Sawyer intelligently analyzes code within context, producing nuanced solutions and greatly enhancing the development process. This unique capability improves overall coding efficiency and effectiveness.

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